![]() ![]() #Emulator mac breathe of the wild updateHeat texture in the desert and other places shows up weird – Caused by graphics pack, update your graphics pack.No real fix yet except maybe using cheatengine or rivatuner :) Many people are locked at 20fps outside of shrines.Memories don’t work for some people, they might work for you!.You can take pictures (Camera Rune) but they all show up black.Motion Controls can be used by right clicking on the game.It needs to go inside of the cemu folder, not replace existing files. This can be fixed by correctly using DLC. It is caused by using version 1.1.1+ of BOTW. Some people still having the same bugs from 1.7.3d ( sinking into the ground, no grass, runes not working, etc…).Monsters render weird when at a distance.You might need to replace all of the game_sav files in each of the folders. The editor is a little glitchy, so back up your save folder somewhere else. Amiibo don’t fully function, check this list out you can also add them using this save game editor.Cutscenes technically don’t work yet without the cemuhook.There are still bugs that haven’t yet been ironed out from the previous version and here is a list of those. We do see the performance isn’t perfect but it is definitely playable. Here’s another video showing the game running on a much more modest rig (i5-7600k and GTX 970) and it is still showing a much improved performance. We’ve come a long way since we last looked.Ĭemu 1.7.5 4k | Zelda: Breath of the Wild Gameplay Intel Core i5-7600k EVGA GTX 970 SSC 8GB Corsair Vengeance LPX DDR4 3200 T22:04:20.000Z Granted, this was recorded on a heavily overclocked i7-7700k paired with a GTX 1070 and many people do not have that type of CPU or GPU but it’s still good to see such an increase in performance. Shrines and Eventide Island shouldn’t softlockĪ look at the video above shows the frames per second are much better and are mostly stable at 30.Textures should be better on Nvidia cards.Ai should be fixed (Horses jumping at the right time, animals acting normal, etc…). ![]() According to people on discord: “accurateShaderMul = min” can help with RAM usage and improve performance, BUT at the expense of graphics glitches” thanks /u/ralstig. Check out the changelog for more deatils.
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